Urban Mech IIC
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{{InfoBoxBattleMech |imagedropdown=File:Urban Mech IIC.png |name=Urban Mech IIC |release=MekPak 1 |tech=Clan |class=Light |mass=30 Tons |chassis=Standard |armortons=9 tons |armor=Ferro Fibrous |heat sinks=0 |speed=52.00 |jumpjets=Yes |armament=*1x[[CLBX10]] *1x[[Heavy Medium Laser]] *2x[[Machine Gun]] |Electronics=*[[ECM]] |cost=C-bills }} {{Mech Description |Description=The Clan version of the Inner Sphere [[Urban Mech]]. The Clan version is faster, but cannot carry as large a weapons load as the Mech in originated from. |Strengths=The Mech Pack 2 modified Clan Urbanmech differs from the original in that it loses the Omni slot capabiltiy. The Right arm can carry a 3 slot [[Energy]] weapon, and as these are generally low in weight, the Clan Urbanmech can use the weight savings for the extra heat sinks. 2 [[Ballistic]] and 1 each in the left and right torso give it significant Ballistic potential. The [[Jump Jets]] common to both Urbanmechs greatly assist its survivability. Hit and run tactics against heavy mechs in congested urban environments can be effective, though Urbanmech pilots must learn to avoid going head to head against more powerful enemies.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref> |Weaknesses=Not usually considered a serious threat to [[Heavy]] and [[Assault]] mechs, the Urbanmechs are powerful enough to create a problem if ignored. Dedicate a fast, close combat capable [[light]] mech to counter their threat, but ensure its Jump Jet capability or the Urbanmech will quickly outmaneuver it. A [[Cougar]] can be extremely valuable in this role, while still providing a force multiplication function. Their torso can be tough to crack, but legs are vulnerable as their low speed and agility make targeting them easier.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref> |Acceleration=8.96 |Best Acceleration=45 m/sec |Worst Acceleration=8.96 m/sec [[Urban Mech IIC]] |Deceleration=13.94 |Best Deceleration=55 m/sec |Worst Deceleration=13.06 m/sec |Turn Rate=0.70 |Best Turn Rate=1.22 º/sec |Worst Turn Rate=0.7 º/sec |Twist Speed=80 |Best Twist Speed=80 º/sec |Worst Twist Speed=40 º/sec |Elevation=30 |Best Elevation=50º |Worst Elevation=30º |Heat Capacity=25.0 |Best Heat Capacity=35.7 |Worst Heat Capacity=17.7 |Torso Twist=360 |Best Torso Twist=360º |Worst Torso Twist=90º [[Osiris]] |Damage Multiplier=3 |Best Damage Multiplier=3.21 [[Osiris]] |Worst Damage Multiplier=3 |Kill Bonus=500 |Best Kill Bonus=500 |Worst Kill Bonus=500 |Max Armor=210 |Best Max Armor=210 points |Worst Max Armor=171 points [[Osiris]] |Free Tonnage=21.1 |Best Free Tonnage=24.1 tons [[Urban Mech]] |Worst Free Tonnage=19.6 tons [[Osiris]] |base speed=52.0 |1st upgrade=0.25 |1st speed=57.0 |2nd upgrade=0.75 |2nd speed=62.01 |3rd upgrade=1.5 |3rd speed=67.01 |4th upgrade=2.5 |4th speed=72.02 |5th upgrade=3.75 |5th speed=77.02 |final upgrade=3.75 |top speed=77.02 |engine size=Small |increments=5 |Second Mech Picture Link=urbanmechiicslots.jpg |Left Arm Slots=2 Slot [[Weapon Hardpoint|Ballistic]]<br>2 Slot [[Weapon Hardpoint|Energy]] |Right Arm Slots=4 Slot [[Weapon Hardpoint|Energy]] |Left Torso Slots=1 Slot [[Weapon Hardpoint|Ballistic]] |Right Torso Slots=1 Slot [[Weapon Hardpoint|Ballistic]] |ECM=Yes |BAP=No |Jump Jets=Yes |LAMS=Yes |Enhanced Optics=Yes |IFF Jammer=No |Advanced Gyro=No |Related Mechs=[[Urban Mech]] |Tech Category=Clan BattleMechs |Weight Category=Light BattleMechs |Tonnage Category=30 |cost=C-bills }}
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