Supernova
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{{InfoBoxBattleMech |imagedropdown=File:Supernova.png |name=Supernova |release=MekPak 3 |tech=Clan |class=Assault |mass=90 Tons |chassis=Endo Steel |armortons=22.5 tons |armor=Reflective |heat sinks=21 |speed=51.01 |jumpjets=No |armament=*6x[[ER Large Laser]]s |Electronics=*[[LAMS]] |cost=C-bills }} {{Mech Description |Description=Inner Sphere pilots respect the Supernova almost as much as they loath it because of its 6 Clan Extended Range Large Laser primary config. The Supernova's ferocity in battle makes it a worthy big brother to the [[Black Hawk]]. |Strengths=The supernova is an extremely valuable assaulter and brawler and when the correct pilot is ridin' it can spell murder on the battlefield. Equipped with more energy slots than god (more than any mech) this mech is a quite capable dogfighter especially when coupled with another assaulter who can sustain itself ( e.g. The [[Warlord]]). It is also a somewhat capable sniper when employing the help of terrain. Another good tactic is to hide underwater and pop up to shoot then resubmerge. This handles heat and cover. |Weaknesses=The arms are the main housing for most of its potent weaponry and if they're destroyed the mech has very little chance of proving itself effective. Another tempting target is the protruding torso but an itchy tigger-finger may prove misleading. The torso houses the least of it's armament so crippling is the most effective strategy. The lack of electronics is rather unusual for a mech of it's stature and is also a weakness. |Acceleration=4.06 |Best Acceleration=11.81 m/sec [[Gargoyle]] |Worst Acceleration=2 m/sec [[Behemoth]]\[[Behemoth II]] |Deceleration=6.09 |Best Deceleration=17.71 m/sec [[Gargoyle]] |Worst Deceleration=2.5 m/sec [[Behemoth]]\[[Behemoth II]] |Turn Rate=0.35 |Best Turn Rate=0.44 º/sec |Worst Turn Rate=0.26 º/sec [[Behemoth]]\[[Behemoth II]] |Twist Speed=50 |Best Twist Speed=70 º/sec [[Gargoyle]] |Worst Twist Speed=30 º/sec [[Behemoth]]\[[Behemoth II]] |Elevation=30 |Best Elevation=50º [[Annihilator]] |Worst Elevation=30º |Heat Capacity=61.0 |Best Heat Capacity=74.3 [[Annihilator]] |Worst Heat Capacity=53.7 [[Awesome]] |Torso Twist=80 |Best Torso Twist=360º [[Blood Asp]] |Worst Torso Twist=80º |Damage Multiplier=1 |Best Damage Multiplier=1.15 [[Mauler]] |Worst Damage Multiplier=1 [[Supernova]] |Kill Bonus=250 |Best Kill Bonus=250 |Worst Kill Bonus=250 |Max Armor=525 |Best Max Armor=525 points |Worst Max Armor=525 points |Free Tonnage=69.1 |Best Free Tonnage=70.6 tons |Worst Free Tonnage=67.6 tons [[Highlander]] |base speed=45.0 |1st upgrade=1.0 |1st speed=51.01 |2nd upgrade=3.0 |2nd speed=57.02 |3rd upgrade=6.0 |3rd speed=63.04 |4th upgrade=10.0 |4th speed=69.05 |5th upgrade=15.0 |5th speed=75.06 |final upgrade=15.0 |top speed=75.06 |engine size=Large |increments=6 |Second Mech Picture Link=supernovaslots.jpg |Left Arm Slots=6 Slot [[Weapon Hardpoint|Energy]] |Right Arm Slots=6 Slot [[Weapon Hardpoint|Energy]] |Left Torso Slots=2 Slot [[Weapon Hardpoint|Energy]] |Right Torso Slots=2 Slot [[Weapon Hardpoint|Energy]] |ECM=No |BAP=No |Jump Jets=Yes |LAMS=Yes |Enhanced Optics=Yes |IFF Jammer=No |Advanced Gyro=No |Tech Category=Clan BattleMechs |Weight Category=Assault BattleMechs |Tonnage Category=90 |cost=C-bills }}
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