Decals

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(Check the Decal in the Game)
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*File size must be 5KB or smaller
*File size must be 5KB or smaller
*File type must be .tga (Targa)
*File type must be .tga (Targa)
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*Image size must be 32x32 pixels
 
*Color mode must remain RGB. Index color mode won't retain the alpha channel.
*Color mode must remain RGB. Index color mode won't retain the alpha channel.
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Resize your image by going to Image>Image Size. Change the width and height fields to 32 and press OK.<br>
Resize your image by going to Image>Image Size. Change the width and height fields to 32 and press OK.<br>
After resizing, I would suggest creating a completely black layer under your image layer to ensure there isn't any white spots on the edge of your transparencies. That is completely optional though and usually not necessary.<br>
After resizing, I would suggest creating a completely black layer under your image layer to ensure there isn't any white spots on the edge of your transparencies. That is completely optional though and usually not necessary.<br>
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As you can see the image has lost a lot of the detail it had even when compared to the 64x64 version. That is why it is important to keep your image very simple to begin with.<br>
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*To create a 64x64 decal with transparency, you will need to take an extra step using Gimp [See top of page for a link]. First re-size your image to 64x64 instead of 32x32 and save it. Then open your .tga in Gimp. You should see the transparent area as being a tinted checkered pattern. Go to Color>Posterize. A slider with a number going from 1 to 255 should appear. The program will probably automatically select the optimum number of colors you need for your image. For my crossbones image, I only needed three. To keep your file size under 5KB, you will have to use 16 colors or less, and possibly even fewer than that.<br> After you press ok, to to 'Save As' and overwrite your file. A window allowing you to use RLE compression should appear, press Yes and save. Check your file size. If it's under 5KB, transfer it to your 'customdecals' folder and try it out.
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After you are finished, follow the directions to import the decal to the game.
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</td>
</td>
<td>
<td>
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[[Image:decal5.jpg|left|thumb|Resizing the Image]]
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[[Image:decal5.jpg|left|thumb|32x32 decal with transparency]]
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</td>
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<td>
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[[Image:crossbones64.jpg|left|thumb|64x64 decal with transparency]]
</td>
</td>
</tr>
</tr>
</table>
</table>
<table>
<table>
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[[Image:decal6.jpg|left|thumb|32x32 Decal Ingame]]
 
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<table>
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<tr>
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<td>
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[[Image:decal6.jpg|left|thumb|32x32 Transparent Decal Ingame]]
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</td>
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<td>
*Click [[Media:Crossbonestransparent64.tga|[here]]] to download this decal.
*Click [[Media:Crossbonestransparent64.tga|[here]]] to download this decal.
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</td>
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<td>
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[[Image:decal7.jpg|left|thumb|64x64 Transparent Decal Ingame]]
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</td>
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<td>
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*Click [[Media:Crossbones64transparency.tga‎ |[here]]] to download this decal.
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</td>
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</tr>
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</table>

Revision as of 23:13, 30 November 2010