Decals

From MW4:Wiki

Jump to: navigation, search
(Check the Decal in the Game)
(Prepping the Image)
Line 112: Line 112:
<table>
<table>
<tr>
<tr>
-
<td width="300" valign=top>The first thing I will do is delete the black area of the image I don't want to be visible.<br>
+
<td width="600" valign=top>The first thing I will do is delete the black area of the image I don't want to be visible.<br>
In photoshop, the magic want set to a tolerance of 5 works well.
In photoshop, the magic want set to a tolerance of 5 works well.
</td>
</td>
Line 122: Line 122:
<table>
<table>
<tr>
<tr>
-
<td width="300" valign=top>Next, I will select everything and give it a heavy border. I want to do that so the border is easily visible when I shrink it down to 32x32 pixels.<br>
+
<td width="600" valign=top>Next, I will select everything and give it a heavy border. I want to do that so the border is easily visible when I shrink it down to 32x32 pixels.<br>
In photoshop, go to Layer>Layer Style>Stroke. Change the stroke color to black and the size to '10'.
In photoshop, go to Layer>Layer Style>Stroke. Change the stroke color to black and the size to '10'.
</td>
</td>
Line 132: Line 132:
<table>
<table>
<tr>
<tr>
-
<td width="300" valign=top>Now I want to be able to select my image and the new border using the magic wand.<br>
+
<td width="600" valign=top>Now I want to be able to select my image and the new border using the magic wand.<br>
In photoshop, the easiest way for me to do this is to create a new transparent layer below my current one, then merge it down. Go to Layer>Merge Down.<br>
In photoshop, the easiest way for me to do this is to create a new transparent layer below my current one, then merge it down. Go to Layer>Merge Down.<br>
Now I can use my magic want to easily select my image by clicking the empty area, then inverting my selection by going to Select>Inverse.
Now I can use my magic want to easily select my image by clicking the empty area, then inverting my selection by going to Select>Inverse.
Line 143: Line 143:
<table>
<table>
<tr>
<tr>
-
<td width="300" valign=top>Now that I have my selection, I can easily create my Alpha Channel.<br>
+
<td width="600" valign=top>Now that I have my selection, I can easily create my Alpha Channel.<br>
In photoshop, I go to the channels window by going to Window>Show Channels. I now see four channels: RGB, Red, Green, and Blue.<br>
In photoshop, I go to the channels window by going to Window>Show Channels. I now see four channels: RGB, Red, Green, and Blue.<br>
Create a new channel by clicking 'Create New Channel' at the bottom of that window. That gives me a black square with an outline of my crossbones.<br>
Create a new channel by clicking 'Create New Channel' at the bottom of that window. That gives me a black square with an outline of my crossbones.<br>
Line 157: Line 157:
<table>
<table>
<tr>
<tr>
-
<td width="300" valign=top>The only step left now is to re-size the image.<br>
+
<td width="600" valign=top>The only step left now is to re-size the image.<br>
In photoshop, go to Window>Show Layers and select your layer.<br>
In photoshop, go to Window>Show Layers and select your layer.<br>
Resize your image by going to Image>Image Size. Change the width and height fields to 32 and press OK.<br>
Resize your image by going to Image>Image Size. Change the width and height fields to 32 and press OK.<br>
Line 172: Line 172:
[[Image:decal6.jpg|left|thumb|32x32 Decal Ingame]]
[[Image:decal6.jpg|left|thumb|32x32 Decal Ingame]]
 +
 +
 +
 +
 +
*Click [[Media:Crossbonestransparent64.tga|[here]]] to download this decal.

Revision as of 15:15, 30 November 2010