Brigand

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|imagedropdown=File:Brigand.png
|imagedropdown=File:Brigand.png
|name=Brigand
|name=Brigand
 +
|release=MekPak 2
|tech=Inner Sphere
|tech=Inner Sphere
|class=Light
|class=Light
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|Weaknesses=Targeting with missiles is the best tactic against a mech that has no defensive capability in the form of [[AMS]]. The [[ECM]] will enable a quick weapons lock, and the Brigand will not withstand too many hits without being seriously damaged by the encounter. Interceptors are the next best option, using quick and agile I.S. or Clan designs to take advantage of its relatively poor chassis performance. Damaging the beam rack girdling its torso will degrade its offensive potential a great deal.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
|Weaknesses=Targeting with missiles is the best tactic against a mech that has no defensive capability in the form of [[AMS]]. The [[ECM]] will enable a quick weapons lock, and the Brigand will not withstand too many hits without being seriously damaged by the encounter. Interceptors are the next best option, using quick and agile I.S. or Clan designs to take advantage of its relatively poor chassis performance. Damaging the beam rack girdling its torso will degrade its offensive potential a great deal.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
|Acceleration=26.04
|Acceleration=26.04
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|Best Acceleration=45 m/sec
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|Worst Acceleration=8.96 m/sec [[Urban Mech IIC]]
|Deceleration=39.06
|Deceleration=39.06
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|Best Deceleration=55 m/sec
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|Worst Deceleration=13.06 m/sec
|Turn Rate=0.91
|Turn Rate=0.91
-
|Torso Twist=120
+
|Best Turn Rate=1.22 º/sec
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|Worst Turn Rate=0.7 º/sec
|Twist Speed=80
|Twist Speed=80
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|Best Twist Speed=80 º/sec
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|Worst Twist Speed=40 º/sec
|Elevation=50
|Elevation=50
 +
|Best Elevation=50º
 +
|Worst Elevation=30º
|Heat Capacity=26.3
|Heat Capacity=26.3
 +
|Best Heat Capacity=35.7
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|Worst Heat Capacity=17.7
 +
|Torso Twist=120
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|Best Torso Twist=140º [[Commando]]
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|Worst Torso Twist=15º
|Damage Multiplier=3.25
|Damage Multiplier=3.25
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|Best Damage Multiplier=3.25
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|Worst Damage Multiplier=3.25
|Kill Bonus=500
|Kill Bonus=500
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|Best Kill Bonus=500
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|Worst Kill Bonus=500
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|Max Armor=180
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|Best Max Armor=180 points
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|Worst Max Armor=165 points
|Second Mech Picture Link=brigandslots.jpg
|Second Mech Picture Link=brigandslots.jpg
|Left Arm Slots=1 Slot [[Weapon Hardpoint|Ballistic]]<br>1 Slot [[Weapon Hardpoint|Energy]]
|Left Arm Slots=1 Slot [[Weapon Hardpoint|Ballistic]]<br>1 Slot [[Weapon Hardpoint|Energy]]

Revision as of 04:35, 7 January 2011

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