Behemoth II

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{{InfoBoxBattleMech
{{InfoBoxBattleMech
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|image=behemothii.jpg
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|imagedropdown=File:Behemoth II.png
|name=Behemoth II
|name=Behemoth II
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|tech=[[:Category:Clan BattleMechs|Clan]]
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|clan name=Stone Rhino
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|class=[[:Category:Assault BattleMechs|Assault]]
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|release=MekPak 3
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|cost=  C-bills
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|tech=Clan
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|class=Assault
|mass=100 Tons
|mass=100 Tons
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|chassis=[[Standard]]
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|chassis=Standard
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|armor=23 Tons[[Ferro-Fibrous]]
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|armortons=23 tons
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|armor=Ferro Fibrous
|heat sinks=10
|heat sinks=10
|speed=41.00
|speed=41.00
|jumpjets=No
|jumpjets=No
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|armament=Stock Configuration<br>
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|armament=*1x[[Rail Gun]]
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1x[[Rail Gun]]<br>
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*4x[[ER Large Laser]]s
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4x[[ER Large Laser]]s
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|Electronics=*None Installed
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|cost=C-bills
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}}
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{{Mech Description
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|Description=The Behemoth II is a variant of the Behemoth built around a frighteningly powerful weapon system - the [[Rail Gun]]. Technicians have added a [[Beagle Active Probe]] system to this variant to make better use of the [[Rail Gun]]'s massive destructive potential. However, the Rail Gun is in a vulnerable position.
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|Strengths=The Behemoth II serves an excellent fire support mech and when equipped with its standard config, is a proven 'hit and hide' asset. A pair of good sinpers and twin behemoth II's is murder on a battlefield especially with the added mobility jumpjets provide. Also good for a base defence role (provided there's good cover).
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|Weaknesses=Prone to ammo shortages the rail gun is hideously heavy, (no pun intended: 'Gross tonnage') and can easily be swapped for twin gauss rifles. Also it has an extremly long recycle time, perhaps the longest of any weapon. In taking up so much avalible tonnage, the rail gun leaves hardly any room for engine upgrades and much needed heat sinks to dissapate the heat generated by four ER Large Lasers. Most obviosly, the sheer size of the mech makes it a prime target for any mechwarrior.
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|Acceleration=2.0
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|Best Acceleration=11.81 m/sec [[Gargoyle]]
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|Worst Acceleration=2 m/sec [[Behemoth]]\[[Behemoth II]]
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|Deceleration=2.5
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|Best Deceleration=17.71 m/sec [[Gargoyle]]
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|Worst Deceleration=2.5 m/sec [[Behemoth]]\[[Behemoth II]]
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|Turn Rate=0.26
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|Best Turn Rate=0.44  º/sec
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|Worst Turn Rate=0.26  º/sec [[Behemoth]]\[[Behemoth II]]
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|Twist Speed=30
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|Best Twist Speed=70  º/sec [[Gargoyle]]
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|Worst Twist Speed=30  º/sec [[Behemoth]]\[[Behemoth II]]
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|Elevation=30
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|Best Elevation=50º [[Annihilator]]
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|Worst Elevation=30º
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|Heat Capacity=67.3
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|Best Heat Capacity=74.3 [[Annihilator]]
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|Worst Heat Capacity=53.7 [[Awesome]]
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|Torso Twist=80
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|Best Torso Twist=360º [[Annihilator]]
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|Worst Torso Twist=80º
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|Damage Multiplier=0.9
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|Best Damage Multiplier=1.05
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|Worst Damage Multiplier=.9
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|Kill Bonus=235
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|Best Kill Bonus=250
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|Worst Kill Bonus=235
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|Max Armor=750
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|Best Max Armor=750 points
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|Worst Max Armor=750 points
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|Free Tonnage=77.1
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|Best Free Tonnage=78.1 tons [[Fafnir]]
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|Worst Free Tonnage=76.1 tons
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|base speed=41.0
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|1st upgrade=1.0
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|1st speed=46.01
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|2nd upgrade=3.0
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|2nd speed=51.01
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|3rd upgrade=6.0
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|3rd speed=56.02
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|4th upgrade=10.0
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|4th speed=61.02
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|5th upgrade=15.0
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|5th speed=66.02
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|6th upgrade=21.0
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|6th speed=71.03
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|final upgrade=21.0
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|top speed=71.03
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|engine size=Large
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|increments=5
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|Second Mech Picture Link=behemothiislots.jpg
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|Left Arm Slots=4 Slot [[Weapon Hardpoint|Energy]]
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|Right Arm Slots=4 Slot [[Weapon Hardpoint|Energy]]
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|Center Torso Slots=2 Slot [[Weapon Hardpoint|Direct Fire]]
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|Special 1 Slots=7 Slot [[Weapon Hardpoint|Ballistic]]
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|ECM=No
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|BAP=Yes
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|Jump Jets=Yes
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|LAMS=Yes
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|Enhanced Optics=Yes
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|IFF Jammer=No
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|Advanced Gyro=No
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|Related Mechs=[[Behemoth]] - A legendary avatar on the field of battle, the Behemoth was built to endure attack from an entire company of Mechs. Originally, the Behemoth was though to be a complete failure, but time has proved otherwise with this powerful gauss-toting update.
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|Tech Category=Clan BattleMechs
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|Weight Category=Assault BattleMechs
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|Tonnage Category=100
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|cost=C-bills
}}
}}
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<font size="5">'''Behemoth II (Stone Rhino II)'''</font>
 
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==Description==
 
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The Behemoth II is a variant of the Behemoth built around a frighteningly powerful weapon system - the [[Rail Gun]]. Technicians have added a [[Beagle Active Probe]] system to this variant to make better use of the [[Rail Gun]]s massive destructive potential. However, the Rail Gun is in a vulnerable position.
 
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== Tactical Analysis ==
 
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'''Offensive'''<br>
 
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'''Defensive'''<br>
 
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==Chassis==
 
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'''Performance Specifications'''
 
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<table cellspacing='0' cellpadding='0' border='0' width="200px">
 
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<tr>
 
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<td>
 
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Acceleration<br>
 
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Deceleration<br>
 
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Turn Rate<br>
 
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Torso Twist<br>
 
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Twist Speed<br>
 
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Elevation<br>
 
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Heat Capacity<br>
 
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Damage Multiplier<br>
 
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Kill Bonus<br>
 
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</td>
 
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<td align="center">
 
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<!--Acceleration-->2.00<br>
 
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<!--Deceleration-->2.50<br>
 
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<!--Turn Rate-->0.26<br>
 
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<!--Torso Twist-->80<br>
 
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<!--Twist Speed-->30<br>
 
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<!--Elevation-->30<br>
 
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<!--Heat Capacity-->67.3<br>
 
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0.9<br>
 
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235
 
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</td>
 
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</tr>
 
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</table>
 
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==Weapon Slots==
 
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[[Image:behemothiislots.jpg|thumb|right|alt=Mad Cat weapon slots|Mech Lab Weapon Slots]]
 
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<table Width="300>
 
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<tr>
 
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      <td width="100">'''Location'''</td>
 
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      <td>'''Slot Type and Size'''</td>
 
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</tr>
 
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<tr>
 
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      <td>Left Arm</td>
 
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      <td>4 Slot [[Weapon Hardpoint|Energy]]</td>
 
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</tr>
 
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<tr>
 
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      <td>Right Arm</td>
 
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      <td>4 Slot [[Weapon Hardpoint|Energy]]</td>
 
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</tr>
 
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<tr>
 
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      <td>Left Torso</td>
 
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      <td></td>
 
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</tr>
 
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<tr>
 
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      <td>Right Torso</td>
 
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      <td></td>
 
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</tr>
 
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<tr>
 
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      <td>Center Torso</td>
 
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      <td>2 Slot [[Weapon Hardpoint|Direct Fire]]</td>
 
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</tr>
 
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<tr>
 
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      <td>Head</td>
 
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      <td></td>
 
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</tr>
 
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<tr>
 
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      <td>Dorsal Gun</td>
 
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      <td>7 Slot [[Weapon Hardpoint|Ballistic]]</td>
 
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</tr>
 
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<tr>
 
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      <td>Special 2</td>
 
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      <td></td>
 
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</tr>
 
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<tr>
 
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      <td>Left Leg</td>
 
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      <td></td>
 
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</tr>
 
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<tr>
 
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      <td>Right Leg</td>
 
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      <td></td>
 
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</tr>
 
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</table>
 
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== Mountable Equipment ==
 
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<table width="50%" align="center" cellpadding="4">
 
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<tr>
 
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<td align="right">'''Equipment'''</td>
 
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<td>'''Mountable'''</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#ECM|ECM]]</td>
 
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<td>No</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#BAP|BAP]]</td>
 
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<td>Yes</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#Jump Jets|Jump Jets]]</td>
 
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<td>Yes</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#LAMS|LAMS]]</td>
 
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<td>Yes</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#Enhanced Optics|Enhanced Optics]]</td>
 
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<td>Yes</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#IFF Jammer|IFF Jammer]]</td>
 
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<td>No</td>
 
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</tr>
 
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<tr>
 
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<td align="right">[[Equipment#Advanced Gyro|Advanced Gyro]]</td>
 
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<td>No</td>
 
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</tr>
 
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</table>
 
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==MW4 Variants ==
 
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*You can [[Special:Upload|upload]] your favorite variants here for others to try out.
 
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*Save variants to the "\mektek.net\Mechwarrior Mercenaries - Mektek Mekpak\RESOURCE\VariantsMTMP3" folder
 
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**Read [[User Variants|here]] for complete instructions on how to upload and download user variants.
 
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*You can also create an entire page detailing your custom variant. Read [[Custom Mech Template|here]] to see how.
 
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==Related 'Mechs==
 
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[[Behemoth]] - A legendary avatar on the field of battle, the Behemoth was built to endure attack from an entire company of Mechs. Originally, the Behemoth was though to be a complete failure, but time has proved otherwise with this powerful gauss-toting update.
 
-
 
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==Notes==
 
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==References==
 
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<references/>
 
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[[Category:BattleMechs|{{PAGENAME}}]]
 
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[[Category:Assault BattleMechs|{{PAGENAME}}]]
 
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[[Category:100 ton BattleMechs|{{PAGENAME}}]]
 
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[[Category:Clan BattleMechs|{{PAGENAME}}]]
 

Latest revision as of 14:15, 4 August 2011