Annihilator

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{{InfoBoxBattleMech
{{InfoBoxBattleMech
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|image=annihilator.jpg
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|imagedropdown=File:Annihilator.png
|name=Annihilator
|name=Annihilator
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|tech= [[Inner Sphere]]
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|tech=Inner Sphere
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|class=[[Assault]]
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|class=Assault
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|cost=  C-bills
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|mass=100
|mass=100
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|chassis=[[Standard]]
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|armortons=19.5
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|armor=19.5 Tons [[Ferro Fibrous]]
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|armor=Ferro Fibrous
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|heat sinks= 2
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|heat sinks=2
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|speed= 43.21
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|speed=43.21
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|jumpjets= No
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|jumpjets=No
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|armament=  
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|armament=*4x[[LBX 10]]s<br>
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Stock Configuration<br>
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*2x[[Medium Laser]]s<br>
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4x[[LBX 10]]s<br>
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*2x[[Machine Gun]]s<br>
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2x[[Medium Laser]]s<br>
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2x[[Machine Gun]]s<br>
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[[LAMS]]
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|Electronics=[[LAMS]]
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|cost=C-bills
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|chassis=[[Standard]]
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}}
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{{Mech Description
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|Description=A 100 ton Mech that was first introduced to the Inner Sphere by the Wolfs Dragoons when they arrived from Clan space. This slow assault Mech can carry a devastating amount of ballistic weapons that can be backed up by a limited number of energy weapons
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|Strengths=Designed primarily as a ballistic juggernaut, the Annihilator is capable of carrying large groups of deadly long, or short range weapons. While a secondary consideration, its energy slots provide valuable versatility and minimize the chassis' reliance on ammunition dependent weapons. Configured with groups of smaller caliber [[autocannon]]s, it can stand off at maximum ranges and deliver massive amounts of ordinance on target. In close combat, its 360° torso twist makes it a deadly opponent for even quick, agile Mechs who are used to running circles around assault mechs.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
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|Weaknesses=Its lack of electronic equipment limits its versatility somewhat, and prevents its stealthy approach or deployment as in the case of the [[Atlas]]. Its slow speed and typical assault Mech agility prevent its rapid redeployment in response to incursions. However, it is a critical and ill-advised tactical error to minimize the deadly capability of this Mech in either long or short range confrontations. Many light irritant and insurgent units have met a quick fate while trying to outmaneuver the Annihilator in close quarters. As its "Gimped" or crippled speed is very poor, it can be effective to target it from long range where its legs can be damaged and further diminish its ability to manuever.<ref>[http://trm.mektek.net/index_mechs.htm MechWarrior4 - Technical Reference Manual]</ref>
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|Acceleration=4.38
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|Deceleration=5.56
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|Turn Rate=0.34
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|Torso Twist=360
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|Twist Speed=40
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|Elevation=50
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|Heat Capacity=74.3
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|Damage Multiplier=0.95
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|Kill Bonus=235
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|Second Mech Picture Link=annihilatorslots.jpg
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|Left Arm Weapon=2x 3 Slot [[Weapon Hardpoint|Ballistic]]
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|Right Arm Weapon=2x 3 Slot [[Weapon Hardpoint|Ballistic]]
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|Left Torso Weapon=2 Slot [[Weapon Hardpoint|Ballistic]]
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|Right Torso Weapon=2 Slot [[Weapon Hardpoint|Ballistic]]
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|Center Torso Weapon=2 Slot [[Weapon Hardpoint|Energy]]
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|Head Weapon=2 Slot [[Weapon Hardpoint|Energy]]
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|ECM=No
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|BAP=No
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|Jump Jets=No
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|LAMS=Yes
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|Enhanced Optics=No
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|IFF Jammer=No
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|Advanced Gyro=No
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|Tech Category=Inner Sphere BattleMechs
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|Weight Category=Assault BattleMechs
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|Tonnage Category=100
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|cost=C-bills
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|chassis=[[Standard]]
}}
}}
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<font size="5">'''Annihilator'''</font>
<font size="5">'''Annihilator'''</font>

Revision as of 01:58, 20 December 2010